Monday, December 22, 2014

Past 2 weeks~

Sooooo. I've been doing tons of stuff the past 2 weeks!! Here it is!


So, this is the assembly line conveyor belt I modeled for level 3. Being the assembly area, there should be conveyor belts showing how the enemies are being created. I looked around at some basic conveyor belt designs and decided to model something really simple but effective in showing how the assembly line works.


After getting to level 4, we realized that we needed more props to fill up the level and make it look more authentic. I decided to model a crate but I could not think of any design and so I looked up on different sci-fi crates and how they look in their environment. I came across a few interesting ones that inspired me to model this crate. 


This chamber looking model is actually a gas chamber to contain the poisonous gas that are beneath many trap tiles found in the game. We decided to add this prop into the game to show the players that the poisonous gas did not just appear randomly but had a supply area that is constantly supplying poisonous gas throughout the levels.


This model is actually an inspired model from a really nice digital painting I found online. I decided to model something after it and basically, it's some form of generator with electricity lines retrieving energy from it. I'm picturing a slight blue-ish glow coming from the hole to show mysteriousness and stuff XD it looks pretty sick (in my mind that is XD)


Next up is a turret we are planning to use in level 4 :D It doesn't look really badass now but wow. with the textures from Khairi it looks pretty freaking amazing XD will post the textured turret when I get the chance! :D


Whew this is a big one. As we reached level 5, I decided that we should have a grand opening for the final boss. As the player reaches the final area before the boss area, there will be this giant gate in the way. The player has to complete a simple puzzle like any other to unlock the gate. The gate will then have a short cutscene and show the final boss behind it!! WHEW I can imagine that happening in my mind and it looks amazingggg. 


Finally, this is the hacking mini game I modeled. It's basically dragging the blue virus along the white path to the end of the path. Sort of "injecting" the virus if you will. But yeah I designed 5 different ones for randomization during the levels :D and with the exception of this picture, the other 4 mini games actually depict a greek letter each, alpha beta delta and gamma. 

Guess I will take my break for now and go full out when the term starts! :D Ciao.



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