Alright. So this is what I did for week 2! :D
More props! I modeled a sliding door that is slightly transparent and also another asset from the asset list, a cctv that shoots lasers at the player when they are detected.
So this is the close up of the cctv I've modeled. I had to make it simple but still discernible as a cctv/camera looking device.
The pointer below will have a beam or cone of red light that will follow along the camera as it rotates around looking for the player.
We needed a chamber for the main character, N9. So I decided to model this simple looking chamber. The door for the chamber will lift up and N9 will be shown leaving the chamber.
I modeled this cute looking thing :D oh right, when the team was talking about modeling the final boss, I realized that I can try to model a draft for it :D so this is what I came up with! I was mainly inspired by Eggman from Sonic :D
However, after modeling Khairul said he was done with the model and textured his model too. SOOOOO, yeahhh. We would most likely use this as a small bomb device that will chase after the player. :D
I also added a spnning fan below the trap tile so it would show the danger of stepping on one. The player will fall into the trap if it stays on the tile for too long and N9 will die from the spinning fan. :D
Alright. I sound sadistic.
:( the character will die :(
I'll update more when I have more! :D






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